The Card Game

  • Two PlayerTwo Player
  • Standard DeckStandard Deck
  • 25 Minute Games25 Minute Games
6 Card 7 Card 8 Card
See all card powers Down

Fix ((full)) — Sone162

: Ensures that output remains consistent with the expected schema. Integration Stability

: Often, such fixes involve re-synchronizing subtitle files (SRT/ASS) with specific video encodes where timing offsets occur. Encoding Standards

Analysis traced the issue to [e.g., a buffer overflow in the DSP firmware / incorrect register mapping in the SONE162 driver / timing violation in the I²C handshake]. Specifically, under [condition], the SONE162 would [describe incorrect behavior].

please share your specific device model and the fix that worked in the comments below. If not, post your event log snippet: the community can help decode the exact variant of sone162 you are facing.

AttackAttack & Damage

Undamaged Damaged Killed
  • Cards have two hit points.
  • Cards deal one damage.
  • Each card may only attack once per turn.
  • When a card is damaged, turn it sideways. Damaged cards may still attack and constants still apply.
  • If a card is damaged when face-down, it remains damaged when flipped.
  • When a card has taken two damage, it is killed and discarded (removed from game).
  • If killed face-down, card powers do not activate, and the card is not revealed. The discard pile will be a mix of face-up and face-down cards.

Draw a card each turn

Pair

At the start of your turn, draw one card from the shared draw pile.

Once the draw pile is empty, no more cards may be drawn by any means. sone162 fix

When the draw pile is empty, Base cards become normal cards (but they cannot be looked at before being flipped)! : Ensures that output remains consistent with the

: Ensures that output remains consistent with the expected schema. Integration Stability

: Often, such fixes involve re-synchronizing subtitle files (SRT/ASS) with specific video encodes where timing offsets occur. Encoding Standards

Analysis traced the issue to [e.g., a buffer overflow in the DSP firmware / incorrect register mapping in the SONE162 driver / timing violation in the I²C handshake]. Specifically, under [condition], the SONE162 would [describe incorrect behavior].

please share your specific device model and the fix that worked in the comments below. If not, post your event log snippet: the community can help decode the exact variant of sone162 you are facing.

Variants

Variant 16

Quick Game: 15 minutes

Remove sixteen cards from the deck during setup.

Variant 0

Long Game: 40 minutes

Do not remove any cards from the deck during setup.

Player Variants

Single player / Three player / Four player variations

See the full Downloadable Instructions for these rulesets.

About the creators

Judd and Nina

Duel 52 was created by Judd Madden and Nina Riddell on our honeymoon in 2017. It has been through countless iterations and balance changes since then. We are sharing it with the world as a free game you can play anywhere with a standard deck of cards. We hope you enjoy it as much as we do!