Launch the game. If it works, you must adjust the graphics settings:
This report analyzes the viability of running Hitman: Blood Money using SwiftShader 2.1, a CPU-based software renderer. The findings indicate that while SwiftShader 2.1 possesses the technical capability to render the game's geometry, the performance ceiling is significantly below playable standards. The primary bottleneck is the lack of multi-threading support in SwiftShader 2.1, which prevents the software from utilizing modern multi-core CPUs effectively. swift shader 2.1 hitman blood money