While Bink's SDK is proprietary, the function signature based on best practices and historical documentation resembles:
Here is how a graphics programmer would integrate this command into a real engine:
Allocate a CPU-visible, write-combined buffer for the 8-bit indices. Ensure it is aligned to cache lines (64 or 128 bytes).
Bink Register Frame Buffer8 New _verified_ -
While Bink's SDK is proprietary, the function signature based on best practices and historical documentation resembles:
Here is how a graphics programmer would integrate this command into a real engine:
Allocate a CPU-visible, write-combined buffer for the 8-bit indices. Ensure it is aligned to cache lines (64 or 128 bytes).