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Goblin Dungeon -ongoing- - Version- 0.1 Here

: Gearing for survival (Stamina) is more important than raw damage in Version 0.1 to ensure you can survive "burst" damage from boss encounters [1]. Progression & Exploration

Tripwires connected to "clatter-pots" (noise alarms) rather than deadly traps. Zone B: The Warrens (Mid-Section): Goblin Dungeon -Ongoing- - Version- 0.1

Current known bugs and planned fixes for the next iteration (v0.2). 4. Technical Specifications (e.g., PC, Mobile, or Web) (e.g., Unity, Unreal, or Godot) Input Method: (e.g., Keyboard/Mouse, Touch) 5. Appendix & Reference Material Inspiration: Similar titles like Goblin Cleanup or tabletop systems like Adorablins Change Log: : Gearing for survival (Stamina) is more important

Version 0.1 is just the foundation. Based on developer logs and community roadmaps for similar indie projects, players can likely expect future updates to include: or Web) (e.g.