Version 3.1.0.0 isn't just about raw power; it’s about . A major hurdle for universal frame generation is "artifacting"—visual glitches that occur when the software guesses what the next frame should look like. The v3.1.0.0 update introduces improved "X3" mode stability and reduced latency, making the experience feel more responsive to player input. Furthermore, the update addresses UI/UX improvements, ensuring that even non-technical users can toggle complex settings like "Draw FPS" or "Allow Tearing" to find their perfect balance of performance and clarity. Conclusion
| Feature | LS v3.1.0.0 | NVIDIA DLSS 3 FG | AMD FSR 3 FG | | :--- | :--- | :--- | :--- | | | Any (DX11/12/Vulkan) | RTX 40 Series only | RX 6000/7000 + Nvidia 30/40 | | Game Support | All games (100%) | 50+ titles | 30+ titles | | UI Stability | Good (improved) | Perfect | Good | | Latency | Moderate (but improved) | Low (Reflex) | Moderate | | Cost | $8 one-time | Free (with GPU) | Free | | Multiplier | x2, x3, x4 | x2 only | x2 only | Lossless Scaling v3.1.0.0