| Tool | Purpose | |------|---------| | | Base modeling & export to DFF via add-ons | | DragonFF (Blender add-on) | The most portable DFF exporter available | | RW Analyze | For inspecting DFF hierarchy & fixing errors | | Collision File Editor (COL IO) | To create portable collision files | | Notepad++ | For quick hex checks if needed |
If you want, tell me which GTA version (III, Vice City, San Andreas, or GTA IV/V toolchain) and whether the model is static or skinned—I’ll give exact exporter settings and common name mappings for that target. convert obj to dff portable