: Uses a UV pass (or ST map) to directly apply 2D textures onto 3D objects. This is ideal for changing logos on products or swapping screen content without re-rendering in 3D.
A powerful tool that uses a "UV pass" or ST map from a 3D renderer to apply 2D textures directly onto 3D geometry. This ensures that the texture accurately follows the movement and deformation of the 3D model. AEScripts ft-UVPass Bundle v5.5.1a for After Ef...
Includes Multi-Frame Rendering (MFR) and Apple Silicon support. : Uses a UV pass (or ST map)