Games Workshop - White Dwarf - Issue 110 -pdf-games Workshop - White Dwarf - Issue 110 -pdf- Site

Have you managed to find a clean scan of WD110? Or do you have a favorite vintage issue? Drop a comment below (in spirit, since this is a blog post).

Beyond the battlefields of the Warhammer World, Issue 110 demonstrates that Games Workshop had not yet abandoned its roleplaying roots. Alongside the Warhammer Armies feature, the magazine contains substantial content for Warhammer Fantasy Roleplay (WFRP) , including the adventure "The Light of the Sun." This inclusion highlights a crucial difference between 1989 and the modern era. Today, White Dwarf is exclusively a showcase for the "Big Three" (Warhammer 40,000, Age of Sigmar, and Middle-earth). In Issue 110, however, the audience was still considered a hybrid of wargamers, roleplayers, and general sci-fi enthusiasts. There are reviews for non-Games Workshop products (a practice long since abandoned) and letters pages that debate the merits of Rolemaster versus WFRP. This creates a sense of a vibrant, community-driven hobby rather than a corporate ecosystem. Have you managed to find a clean scan of WD110

White Dwarf Issue 110, published in February 1989, is a foundational "Oldhammer" magazine featuring Wayne England cover art and critical rules for early Warhammer 40,000, including Eldar Titans and Space Marine infantry, alongside Dwarf Firethrower rules. Collectors often value this issue for its historical map of early Games Workshop store locations. For a detailed look at the 1989 issue, watch this YouTube video from A look at my oldest White Dwarf - 110 from February 1989! Beyond the battlefields of the Warhammer World, Issue