Far Cry 3 Sound-english.dat And Sound-english.fat Files - Google Official
| File Pair | Relation | |-----------------------------------|--------------------------------------------------------------------------| | Sound-english.dat/.fat | Primary English audio. | | Sound-french.dat/.fat | French localization – identical structure, different codec possibly. | | common.dat/.fat (or patch.dat )| Sometimes contains updated or overridden audio entries. | | soundbanks.xml (or .bnk ) | Wwise soundbank metadata (Far Cry 3 uses Wwise + custom container). |
| Feature | PC | Xbox 360 | PS3 | |--------------------------|-----------------------------|-----------------------------|-----------------------------| | .dat extension | Yes | Yes (often split) | Yes (often split) | | .fat format | Little-endian | Little-endian (Xbox) | Big-endian (PS3) | | Audio codec | Ogg Vorbis | XMA2 | ATRAC9 or MP3 | | Encryption | None | Slight XOR on some headers | Slight XOR on some headers | | Endianness of .fat ints| LE | LE | BE (requires conversion) | | | soundbanks
, and sound-english.fat are archive files that store the game's English audio data, including character dialogue and voice-overs. These files work as a pair: the .dat file contains the actual compressed audio data, while the .fat file (File Allocation Table) acts as an index that tells the game engine where specific sound files are located within the .dat archive. Core Functions and Usage Core Functions and Usage