While the game saw a near-simultaneous global rollout in November 2010, specific release dates varied by region: North America: November 2, 2010 Mainland Europe: November 3, 2010 Australia & New Zealand: November 4, 2010 United Kingdom & Ireland: November 5, 2010 Story and Setting Set between the events of God of War (2005) and God of War II
If you are a collector, a trophy hunter (on PS Vita/PS3), or just a Kratos purist, this is the version you need to pay attention to. Here is why. God of War - Ghost of Sparta -Europe Australia-...
When God of War: Ghost of Sparta arrived on European and Australian shores in late 2010, the PlayStation Portable was nearing the end of its lifecycle. Many believed that God of War: Chains of Olympus had already pushed the handheld to its absolute limit. They were wrong. Ghost of Sparta didn’t just raise the bar for the PSP; it snapped it in half over Kratos’ knee. It remains, to this day, arguably the greatest technical achievement on the system. While the game saw a near-simultaneous global rollout
For the uninitiated, Ghost of Sparta takes place between God of War I and God of War II . Kratos, still haunted by the visions of his mortal past, seeks to find his lost brother, Deimos. The game introduces the deadly Arms of Sparta (shield and spear) and features a brutal showdown with the Goddess of Love, Aphrodite, and the sea monster Scylla. Many believed that God of War: Chains of
In the end, Ghost of Sparta proves that even in the blood-soaked world of Greek mythology, the most powerful weapon is not the Blade of Olympus, but memory. And as Kratos carries the ash-white body of his brother from the crumbling temple of death, PAL gamers witnessed something rare: a god, stripped of his divinity, weeping for a boy he could not save. It remains, to this day, the most heartbreaking entry in the entire series.