Fixed "falling out of the world" bugs caused by scene loading issues.
The most critical element of the update was the stabilization of the game’s performance. Upon its initial Switch release, Ori targeted 60 frames per second but frequently suffered from resolution dips and stuttering during complex environmental interactions—particularly in the “Windswept Wastes” and “Luma Pools” areas. The NSP update implemented a more aggressive dynamic resolution scaler. In practice, this meant the game would momentarily drop its internal resolution below 540p during intense boss fights or particle-heavy sequences, but maintain a near-locked 60fps. For a game reliant on pixel-perfect jumps and parries, this trade-off was not a compromise but a necessity. The update transformed Ori from a visually compromised port into a genuinely responsive action-platformer, proving that consistent framerate supersedes raw pixel count on the Switch. Ori And The Will Of The Wisps Switch NSP UPDATE
Conclusion This update addresses core stability and progression issues specific to the Switch port, with targeted performance improvements and several important bug fixes that should significantly improve playthrough reliability and user experience. Installing is recommended, with standard precautions to back up save data where possible. Fixed "falling out of the world" bugs caused